Fire up your engines and full burn out to the edge of the ‘Verse. This fall, Firefly: The Game – Blue Sun expands the game into new territory. A new Board section pushes the ‘Verse outwards, adding new systems to explore and exploit. Navigate this frontier space with an all new Nav Deck. A new Supply Planet offers new Gear to purchase and new Crew to hire. Two new Job Contacts offer new opportunities and unique game-changing challenges while the game’s other Contacts have new Jobs to claim a piece of the Rim for themselves. Two new Leaders present new strategies for players to execute as they focus on three new Story Cards. Two additional Reaver Cutters and new rules for these dangerous savages put the ‘Verse on high alert. Reaver activity is on the rise and your Crew is on the menu!
A 10” x 20” map extension opens a whole new region to explore: the frontier of the ‘Verse, part of an area of space known as the Rim. Rim Space presents captains with new hazards to navigate, including the increased threat of the feral Reavers!
Rim Space is not a place for the faint-hearted, a ship pushing past Border Space out towards the raggedy edge of space best be ready to deal with what’s out there. A good mechanic and healthy supply of parts will keep your ship’s buffer from blowing out mid-flight or that old fuel coupling from springing a leak when you’re far from the nearest fuel depot. There are a lot of mysteries out on the Rim, stories about entire colony ships destroyed by Reavers and other ships lost to space, so keep an eye out for lucrative salvage opportunities, just make sure that the fate of those derelicts don’t befall your own ship and Crew.
While the far-flung worlds of the Rim have naught but the basic necessities, the governing world of Meridian is a vibrant, thriving world with a robust economy and exotic markets. This is due in no small part to the presence of the secretive Blue Sun Corporation headquartered on this world, far from the prying eyes of the Alliance. All manner of specialty goods are available here, offering captains an edge over their rivals and some small measure of protection from the threat of the bloodthirsty Reavers.