Squadron strike est un systéme de régle basé sur Saganami Island Tactical Simulator le jeu d'affrontements entre flottes spatiales utilisant le Attack Vector: Tactical game engine.
il se concentre sur des affrontements rapides avec des tours de 6-10 minutes et des parties complétes jouables en moins de 90 minutes.
Description éditeur en anglais:
Squadron Strike builds on the Origins Award-nominated mechanics of Saganami Island Tactical Simulator's 2nd edition to let you design and fly spaceships from any universe in full 3-D glory. Want to have spaceships drift by the cold logic Newton's Laws? Got it. How about ones that swoop and bank against the ether of space, like you see in movies. Got it. Want to put them both on the same map and see who'd win? We can handle that too.
While Squadron Strike gives more options for ship design than any other space combat game on the market, its emphasis on play speed has paid off in spades; turns run around 6-10 minutes, and complete games are done in under 1.5 hours.