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MEC40 THE LORD OF THE RING LCG: ESCAPE FROM MOUNT GRAM


Extension pour le jeu de cartes à collectionner THE LORD OF THE RING LCG.Description en anglais : "It was deep, deep, dark, such as only goblins that have taken to living in the heart of the mountains can see through. The passages there were crossed and tangled in all directions, ...

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  • 14.60€
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Caractéristiques
Fabricant :FANTASY FLIGHT GAMES
Etat : NEUF
Catégories : the lord of the ring
Mécanismes : lcg
Age minimum : 13
Année de parution : 2015
Langue : ANGLAIS
Durée de jeu : 60
Nombre de joueurs minimum : 2
Nombre de joueurs maximum : 2
Description

Extension pour le jeu de cartes à collectionner THE LORD OF THE RING LCG.

Description en anglais :

"It was deep, deep, dark, such as only goblins that have taken to living in the heart of the mountains can see through. The passages there were crossed and tangled in all directions, but the goblins knew their way."
–J.R.R. Tolkien, The Hobbit

Escape from Mount Gram is the second Adventure Pack in the Angmar Awakened cycle for The Lord of the Rings: The Card Game.

For centuries, the Goblins of Mount Gram have remained hidden within their dark stronghold. Their past attempts at invading Eriador are but distant memories. Still, they live in lands tainted by ancient evils, and evil lives within their hearts. Now, in Escape from Mount Gram, the Goblins of Mount Gram are once again up to trouble, and when they capture a host of Rangers and heroes, it's up to you and your heroes to lead a daring and dramatic prison break!

In addition to its wild, new scenario, Escape from Mount Gram introduces a new hero for the Lore sphere and three copies each of nine different player cards. These cards explore a variety of different themes, divided among the different spheres of influence. While Leadership players benefit from a pair of cards that encourage direct action against the Enemy, Tactics players gain a pair of Ent-focused cards, Spirit players gain a new side quest, and Lore players gain two cards that support a new mechanic based around manipulating the encounter deck and the victory display.

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: The Lost Realm are required to play.

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